Take It . . . or Let It Go? It sounds so simple, and it is: Take a card or pay one chip. If you take the card you get its points, but points are bad. But you also get the chips that others have played, and that’s good (each chip nullifies one point). So say, “No thanks!” and play your chips, but watch out: When you’re out of chips that card’s all yours.
Mushihimesama (“Bug Princess” in English) is a vertical shooting game set in a beautiful fantasy world. Huge insect-like creatures called Koju roam the forest outside the village of Hoshifuri. When Reco's people fall to a mysterious sickness, the young princess decides to leave the village and meet the God of the Koju, who may provide a cure. Riding her faithful Golden Beetle friend Kiniro, Reco m...[Read More]
King’s Quest is a collection of five different chapter releases, each focusing on an untold tale in Graham’s past. In each chapter, an aging King Graham reflects on his life of adventure with his granddaughter, Gwendolyn.
As a child of the 80s, I have very fond memories of Sierra’s adventure titles. I was particularly fond of Space Quest, as its sci-fi theme and tongue-in-cheek humour (which is a staple of these titles) really struck a chord with me. I also enjoyed the early King’s Quest games, but didn’t stick with the franchise after the first few, having moved on to other things. Over the years...[Read More]
All hail the blue bomber. For those of us who grew up in the 80s, Megaman was an important pillar in our gaming experience. Offering tight and punishing gameplay, it set itself apart from the Mario Bros. and Alex Kidd games of the time. The Megaman series was probably my favourite platformer from that era, so it’s only fair to warn you that I and writing this review with no small amount of n...[Read More]